🐀Capybara
This custom module integrates with the UncomplicatedCustomItems system to dynamically manage a "CapybaraToy" instance in response to specific player actions. When a player uses an item or picks up an item, a large CapybaraToy is spawned near them, the player's own scale is modified, and a "Fade" visual effect is applied. Conversely, when a player drops an item or dies, the associated CapybaraToy is destroyed, the player's scale reverts to normal, and the "Fade" effect is removed. This module creates a unique visual and interactive effect tied to player item management.
Configuration
N/A
This module does not expose any custom configurable properties.
Example
Below is an example of how to include the Capybara module in your UncomplicatedCustomItems configuration. Since there are no custom properties for this module, you only need to specify its name.
custom_modules:
Capybara: []Last updated
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