Explosive Grenade

The `ExplosiveGrenadeData` class is used for custom items of type `ExplosiveGrenade`. It allows you to customize the properties of explosive grenades.

Properties

Property
Type
Description

MaxRadius

float

The maximum radius of the grenade's explosion.

ScpDamageMultiplier

float

The damage multiplier against SCP players.

BurnDuration

float

How long the Burned effect will last.

DeafenDuration

float

How long the Deafened effect will last.

ConcussDuration

float

How long the Concussed effect will last.

FuseTime

float

The duration of the fuse.

PinPullTime

float

The time it takes to pull the pin.

PlayerDamageMultiplier

float

The damage multiplier applied to players within the grenade’s range.

DoorDamageMultiplier

float

The damage multiplier applied to doors within the grenade’s range.

Repickable

bool

Whether players can pick up the grenade after it has been thrown.

ExplodeOnImpact

bool

Determines if the grenade explodes upon impacting another object.

Example:

CustomItemType: ExplosiveGrenade
CustomData:
  max_radius: 10.0
  scp_damage_multiplier: 2.0
  burn_duration: 5.0
  deafen_duration: 8.0
  concuss_duration: 4.0
  fuse_time: 3.5
  pin_pull_time: 0.5
  PlayerDamageMultiplier
  door_damage_multiplier: 2.5
  repickable: false

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