Adrenaline
The `AdrenalineData` class is used for custom items of type `Adrenaline`. It allows you to customize the effects of adrenaline items.
Properties
Property
Type
Description
Amount
float
The amount of Artificial Health Points (AHP) to give the player.
Decay
float
The decay speed of the AHP.
Efficacy
float
The efficacy of the AHP.
Sustain
float
The delay before the AHP starts to decay.
Persistant
bool
Whether the AHP should be persistent.
Example:
CustomItemType: Adrenaline
CustomData:
amount: 50.0
decay: 1.0
efficacy: 0.8
sustain: 10.0
persistant: falseWas this helpful?