HealOnKill
CustomFlag: HealOnKill
Description: Heals the user when they kill another player. Optionally converts heal to AHP (aux HP) if full.
Parameters:
heal_amount— Amount of health restored on kill.convert_to_ahp_if_full— Iftrue, convert heal to AHP if player's HP is full.
Example Yaml context:
flag_settings:
heal_on_kill_settings:
- heal_amount: 1
convert_to_ahp_if_full: falseLast updated
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