HealOnKill

CustomFlag: HealOnKill

Description: Heals the user when they kill another player. Optionally converts heal to AHP (aux HP) if full.

Parameters:

  • heal_amount — Amount of health restored on kill.

  • convert_to_ahp_if_full — If true, convert heal to AHP if player's HP is full.

Example Yaml context:

flag_settings:
  heal_on_kill_settings:
  - heal_amount: 1
    convert_to_ahp_if_full: false

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